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All Battle Plugs in Mario & Luigi: Brothership and how to get them
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All Battle Plugs in Mario & Luigi: Brothership and how to get them
By - Finn
November 8, 2024
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5
Damage Shield
10
30
Reduces damage received from enemies by 20%.
Easy-Peasy Counters
10
20
Holding the button makes counters easier, enabling you to float in midair when you jump and enlarging your hammer for those encounters.
Kaboom Attack
10
30
Get an Excellent rating with a Jump or Hammer attack to also damage nearby targets.
Surprise Iron Ball
20
10
30
When you get an Excellent rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.
Dizzifying Attack
20
15
20
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, an Excellent rating can make a target dizzy.
Surefooted Guard
15
5
20
Prevents the effects of Trip and Dizzy.
Auto Mushroom
20
5
20
When your HP becomes low, will automatically use a Mushroom.
Auto Syrup Jar
20
5
20
When your BP becomes low, will automatically use a Syrup Jar.
Auto Herb
15
5
20
When you gain a status effect, will automatically use a Refreshing Herb.
Anti-Flying Specialist
30
10
30
Jump attacks against flying enemies are guaranteed critical hits.
Craft 4 Battle Plugs
Anti-Spike Specialist
30
10
30
Hammer attacks against spiky enemies are guaranteed critical hits.
Craft 4 Battle Plugs
Empower Counters
30
10
20
Turns jump counters into ground pounds, and charges up hammer counters to do an extra 30% damage.
Craft 4 Battle Plugs
Auto 1-Up
30
3
20
When one of the brothers is KO’d, automatically uses a 1-Up Mushroom.
Craft 4 Battle Plugs
Loot Booster
30
10
20
Makes it more likely that defeated enemies will drop items.
Craft 4 Battle Plugs
Performance Bonus
40
3
20
Restores 50% of BP used on a Bros. Attack that earns an Excellent rating.
Craft 8 Battle Plugs
Auto Excellent
40
5
20
Automatically gives Jump, Hammer, and Bros. attacks an Excellent rating.
Craft 8 Battle Plugs
Spirited Item
40
5
20
Using an item can boost various stats.
Craft 8 Battle Plugs
Boomerang Items
40
5
30
Items you use return to your inventory.
Craft 8 Battle Plugs
Coinpiler
40
20
20
Causes enemies to drop coins each time you damage them in proportion to damage dealt.
Craft 8 Battle Plugs
Fiery Attack
50
15
20
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an Excellent, your target may become burned.
Craft 12 Battle Plugs
Icy Attack
50
15
20
Increases the damage you deal with Jump and Hammer attacks by 15%. Also, if you get an Excellent, your target may become iced.
Craft 12 Battle Plugs
Attack Boost
50
10
30
Grants you one additional Jump or Hammer attack.
Craft 12 Battle Plugs
Bros. Boost
50
5
30
Boosts damage dealt by Bros. Attacks by 20% but also increases BP spent by 100%.
Craft 12 Battle Plugs
Deluxe Auto
50
15
15
The Auto series of Battle Plugs will automatically select the most efficient recovery item for your current state.
Craft 12 Battle Plugs
Kaboom Attack (II)
60
10
30
Get an Excellent rating with a Jump or Hammer attack to also damage nearby targets.
Craft 17 Battle Plugs
Surprise Iron Ball (II)
60
10
30
When you get an Excellent rating with a Jump or Hammer attack, an iron ball drops on the target to deal more damage.
Craft 17 Battle Plugs
Notdroppin
60
5
30
When you have at least 2 HP and you take enough damage to become KO’d, preserves you at 1 HP instead.
Craft 17 Battle Plugs
Back-Atcha Attack
60
3
30
When you take damage, sometimes triggers an extra Jump or Hammer attack back at the attacker.
Craft 17 Battle Plugs
Speedy Recharge
60
5
20
When another equipped plug reaches zero charges, its recharge time is shortened by 50% turns.
Craft 17 Battle Plugs
Second Helping
70
5
30
When using an item, uses two identical items out of your inventory to give the benefit for both.
Craft 22 Battle Plugs
Countdown to Cure
70
15
15
The number of charges decreases at the end of every turn. When the number reaches zero, HP and BP are 100% restored.
Craft 22 Battle Plugs
Countdown to Charge
70
15
15
The number of charges decreases at the end of every turn. When it reaches zero, all other equipped plugs are recharged to 50%.
Craft 22 Battle Plugs
Charge Bank
70
3
20
When another equipped plug would lose charges, this plug’s charges decrease instead.
Craft 22 Battle Plugs
Anti-Army Specialist
10
30
Jump and Hammer attacks against Bowser’s army are guaranteed critical hits
Earned through story progression
Anti-Zokket Specialist
10
30
Jump and Hammer attacks against Zok Troops are guaranteed critical hits.
Earned through story progression
Temperature Guard
5
20
Prevents the effects of Burn and Ice.
Earned through story progression
Auto Ampberry
5
20
When you are afflicted with Glohm, will automatically use an Ampberry.
Earned through story progression
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